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History of Scrabble
Scrabble Competitions
Links

THE HISTORY OF SCRABBLE
Alfred Mosher Butts, an out-of-work architect, invented SCRABBLE during the Great Depression in 1931.
The game was originally named “Lexico,” but Butts eventually decided to call the game “Criss-Cross Words.”
Butts studied the front page of The New York Times to calculate how often each of the 26 letters of the English    language was used.
After figuring out the frequency of use, Butts assigned different point values to each letter and decided how many of    each letter would be included in the game.
Butts decided to include only four S’s in the game, hoping to limit the use of plurals.
The boards for the first “Criss-Cross Words” game were hand drawn with his architectural drafting equipment,    reproduced by blueprinting and pasted on folding checkerboards.
The tiles were similarly hand-lettered, then glued to quarter-inch balsa and cut to match the squares on the board.
Butts and his partner, game-loving entrepreneur James Brunot, refined the rules and design of the game, and    renamed it SCRABBLE. The name, which means “to grope frantically,” was trademarked in 1948.
The first SCRABBLE “factory” was an abandoned schoolhouse in Dodgington, Connecticut, where Brunot and    friends turned out 12 games an hour.
• In the early 1950s, as legend has it, the president of Macy’s discovered the game on vacation, and ordered some    for his store. Within a year, everyone “had to have one,” and SCRABBLE sets were being rationed to stores around    the country.
In 1952, SCRABBLE was licensed to Selchow and Righter Company, a well-known game manufacturer, to market    and distribute the game in the U.S. and Canada. In 1986, Coleco purchased Selchow and Righter, then in 1989    Coleco was purchased by Hasbro.
The first SCRABBLE world championship was held in London in 1991.
Over 100 million sets of SCRABBLE have been sold in 29 languages.


ABOUT SCRABBLE COMPETITIONS
Today, the National SCRABBLE Association (NSA) represents 10,000 word game enthusiasts throughout the    United States and Canada.
It sanctions more than 175 local SCRABBLE tournaments annually, hosts the National Scrabble Championship,   and organizes the School SCRABBLE Program.
As Chaikin and Petrillo point out in Word Wars, the NSA is responsible for maintaining decorum during   championships, and has had to introduce rules outlawing bad manners, foul language and intimidation of other   players.
According to the NSA tournament rules, each combatant in a two-player match is allotted 25 minutes to complete all   moves.
Players are penalized 10 points for going overtime up to one minute, and an additional 10 points for every minute   after that (any word challenge takes place when the clock is neutralized).
A win is determined when a player successfully plays all of his or her tiles, or when none remain to be drawn; or,   there are six successive scores of zero resulting from passes, exchanges or challenges.

Sources:
Hasbro, www.hasbro.com
Mind Sports Worldwide, www.msoworld.com

Scrabble is a registered trademark. All intellectual property rights in and to the game are owned in the USA and Canada by Hasbro Inc., and throughout the rest of the world by J.W. Spear and Sons, PLC of Enfield, Middlesex, England, a subsidiary of Mattel Inc.

LINKS

DISCOVERY TIMES CHANNEL

NATIONAL SCRABBLE ASSOCIATION

TITLE: SCRABBLE FAQ

JIM'S SCRABBLE PAGE

THE HASBRO SCRABBLE PAGE

SCHOOL SCRABBLE

WORD FREAK